UX Research

Digital touchpoints

With the aim of getting an in-depth understanding of an organisations digital touchpoints, their impact on users and identifying opportunities to streamline these touchpoints for improved user interaction, we conducted 12 weeks of UX research. Through comprehensive discovery, valuable insights were obtained to inform future digital transformation initiatives.

Consultancy
Elysium Digital
Year
2022
Role
UX Researcher
Project background

As part of their digital transformation efforts, this organisation (anonymised) aims to reimagine the experience across their digital touchpoints. Currently, the user experience is poor and has not been designed with the user’s needs, preferences and behaviours in mind, leading to a poor impression of the organisation.

Develop an insights report
Produce a roadmap and supporting visuals that summarise key insights, problems, opportunities and prioritised recommendations
Understand the current state of the digital touchpoints
Gain insights into the user experience with the various digital touchpoints by completing user centric research activities from an ecosystem lens
Gain a holistic understanding of users
Deepen the understanding of users, their roles, tasks, objectives and lifecycle as they interact
Determine what good looks like for users
Identify opportunities and strategies to improve the quality of users’ engagement with the organisation
Objectives
methodology

The problem-solving framework we employed was a design thinking methodology that encompassed human-centred, systems thinking, and behavioural design principles. This approach allowed us to test our assumptions about the problem space and take an iterative approach.

Our research team comprised:
• 2 Internal Researchers
• 2 UX Researchers (including myself and another consultant)
• 1 Behavioural Scientist

Analysis and synthesis
Articulate key insights, problems and opportunities
Focus groups and stakeholder workshops
Identifying business requirements and constraint along with defining project needs and desirable features
Quantitative survey
Gather baseline data to utilise for supporting potential future evaluation of solutions
Desk research
Researching best practice to provide insight. Reviewing site analytics and other existing data sources including feedback inboxs
Research participants

Research participants spanned across a diverse range of user types, carefully selected and recruited in advance. By including individuals from all user categories, we captured a holistic view of user behaviour, preferences and needs.  

Focus groups - Approach

We conducted focus groups where we led the group through some activities on a interactive whiteboard to gain insight into their tasks, their understanding and experience of the digital touchpoints. Kicking off with a ‘getting to know you’ activity allowed us to break the ice but also get a contextual understanding of the participants and their role.

Interviews - approach

We developed a detailed discussion guide based on our research objectives and current understanding. Interviews followed a semi-structured format to allow flexibility for the research team to be guided by the participants. At the end of each day of interviews, the research team came together to hold ‘insight sessions’ an informal workshops where we discussed what we heard, what we learnt and common themes.

Turning complex data into conclusive insights

Taking an iterative approach to analysis, we created codes or themes from scratch based on the data we collected. In this approach we read through interview transcripts and reviewed our insights board that we used to hold discussion with the team following each research activity.

We assigned relevant codes as we went along. Research data was reviewed multiple times to make changes where codes / themes needed to be split, combined, removed or created anew. We were constrained to using Excel to review the large qualitative dataset.

deliverables
outcomes of research

Following 12 weeks of research, synthesis and artefact development - the organisation will be able to make evidence-based decisions about what UX improvements and strategies it wants to prioritise.

Service blueprints
Top-level discovery of users interaction with the organisation when completing tasks to identify key pain points in their experience throughout the user journey
Final insights report
A continuation of the initial insights report - including prioritised problem statements and hypotheses and an actionable roadmap
Initial insights report
A summary of research findings, approach, methodology and key findings. Including detailed findings in the form of personas, ecosystem maps and service blueprints and a best-practice report
Ecosystem maps
A visual tool to communicate the ecosystem users are in to identify leverage points for impactful intervention and further investigation
Conclusion

The organisation gained valuable insights into their digital touchpoints, user experiences and improvement opportunities. The findings and suggestions presented by our team established a solid basis for digital transformation efforts.

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UDIA